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Showing posts with label robotics. Show all posts
Showing posts with label robotics. Show all posts

Saturday, June 18, 2011

Technology/robotics/Inspired by insect intelligence


A fruit fly’s brain consumes only a few microwatts of power, and yet is still able to integrate sensory information, actions of flight, and control over relatively complex behaviour in order to survive.”
“Conventional computers are no way near as efficient. An average computer sensor node consumes about one milliwatt of power, which is around a thousand times more than that used by a fruit fly.”
Using a process known as ‘bio-inspired computing’, the research team is studying the efficiencies and  of biological systems, such as the brain function of the fruit fly, to develop new  (WSN).
A typical WSN consists of sensors, numbering from a few to several thousand, which register changes to physical stimulus, such as light, temperature, heat and sound. Information from the sensors is processed at nodes, which then send or receive data from a central computer ‘brain’ that controls the network.
“WSN are hugely important and widely used to monitor patient health, track air pollution and as early detection systems for forest fires,” Dr. Khan said.
“The exciting thing is that bees and  receive and process the same kinds of sensory information transmitted by WSN. So what we are doing is taking the lessons from how insects function and applying this knowledge as new design principles to create much more powerful and efficient computer networks.”
“Using this bio-inspired approach it may be possible to create infinitely scalable WSN that could include not just thousands, but millions of sensors.”
Dr. Khan said the development of WSN technology could have far-reaching implications for much larger networks accessible online, with several major computing companies predicting that billions of sensor devices could be connected to the Internet within the next decade.
“It is very exciting that Monash is supporting pioneering research into advanced computing technologies that, while currently untested, have the potential to transform how we monitor and manage just about anything, in ways we can scarcely imagine,” Dr. Khan said.

Wednesday, June 15, 2011

software/electronics/iPhone meets Arduino, tilt joystick for mobile games results (video)

This is a article contributed by friend nirav.
Even though games like Infinity Blade can be great fun on the iPhone, there's no getting around the fact that touchscreen-centric, buttonless devices don't offer the best gaming ergonomics. A modding project gone horribly right, however, might just fix that right up for all of us. Shane Wighton set out to build a robot to try and beat his favorite iPhone game, replete with a webcam and an Arduino setup, but in the process of doing so he "just realized that [he'd] made a mechanism to play tilt based phone games with a joystick." Yes indeedy, one of the most awesome DIY gaming accessories was built by fluke as much as design. See it revolutionizing mobile gaming just after the break.




my views-this  is  a great development spreading among people who integrating embedded systems with mobile and other consumer electronics,this might lead to something great future...

Friday, October 1, 2010

robotics/MY experiences with robotics-line follower

Hi readers,in this post i am going to tell you about my experiences with robotics.As i am part of college robotics club,i get to make robots more regularly.yesterday,i was conducting a workshop on a line follower(non-programmable). People who don't know what is a line follower(please don't worry),line follower is a robot which follows line patterns on an arena.The line follower which we  made was a non-programmable one.We used the basic concept and designed it.The robot was containing  sensor circuit,comparator,voltage regulator,MOSFET,motors and other general components.Keep in touch with TECHNOSPARK to catch more details about this line follower.......

Thursday, September 23, 2010

ROBOTICS-HUMANOIDS

Is it possible that we will have robots in our homes,offices...?the answer to this question is yes!!!!!!!!!!.Here are some prototypes which will be soon available... 
Rosie, the robot who kept house for the title family in "The Jetsons," a 1960s animated television show, has at last come alive—sort of. Before you'll see a robot slicing cucumbers in your kitchen, researchers will need to make these mechanical servants smarter. Here's how three teams are tackling this challenge.
Shopping bot


Diswashing bot


Cooking bot

Wednesday, September 22, 2010

Some videos on Robotics

RoboCup Kicks Off in Singapore This Week

Humans aren't the only ones playing soccer right now. In just two days, robots from world-renowned universities will compete in Singapore for RoboCup 2010. This is the other World Cup, where players range from 15-centimeter tall Wall-E-like bots to adult-sized advanced humanoids.
The RoboCup, now in its 14th edition, is the world’s largest robotics and artificial intelligence competition with more than 400 teams from dozens of countries. The idea is to use the soccer bots to advance research in machine vision, multi-agent collaboration, real-time reasoning, sensor-fusion, and other areas of robotics and AI.
But its participants also aim to develop autonomous soccer playing robots that will one day be able to play against humans. The RoboCup's mission statement:
By 2050, a team of fully autonomous  humanoid  robot soccer  players shall win the game, complying with the official rule of the FIFA, against the winner of the most recent World Cup.
It may seem far-fetched that robots will ever be able to compete with the likes of Messi or Kaká but 40 years is a long time in terms of technology. And what's wrong about dreaming big? Just think of the days when people would say a computer would never beat humans in chess -- until IBM's Deep Blue did just that in 1997. For now researchers explore fundamental questions in robot development: How well can robots move and think on their feet? And how well can they score goals? But maybe soon they'll be building PeléBot.

Sunday, September 19, 2010

Robotics

A new generation of legged robots will navigate the world's trickiest terrain

Scooped up a year ago in California’s Mojave Desert and transplanted to a lab at Georgia Tech, the lizard holds our interest because of its truly peculiar feet. Those long, bony toes allow the reptile to navigate over sand, rocks, and the many other types of terrain it may face in the desert. In the lab, the bed of glass beads stands in for desert sand, and by blowing air through it or packing it down, we can make the ground looser or more solid. We then study how the lizard copes with the changes.

observations of the lizard, the crab, and the scorpion have helped shape our theory of sand locomotion

Indeed, with physics models built into their feet and brains, robots should one day be able to scramble across a rocky or sandy environment and learn, on their own, how to handle the changes in terrain from footstep to footstep. We can imagine thousands of SandBots scouring the surface of another world, stepping from a pile of rubble to a sandy patch with ease. That’s still a big challenge for today’s machines, but it’s something even a hatchling sea turtle can handle. Despite having appendages that are better suited for swimming, these remarkable animals must climb out of a deep hole in the ground, clamber over grass and debris, and move across sand to reach the water, where they will spend much of the rest of their lives.

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